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Interactive
gaming and the law - Part 2: Game Up
click here to read
part 1
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March
2002
Last month
we looked at some of the main issues to consider when acquiring
rights to games content. In this issue, we consider some of
the legal limitations of those gaming services that are commonly
offered and the ways in which these services may be designed
to keep on the right side of the law
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For convenience,
gaming services have been grouped under four main headings: competitions,
lotteries, betting and gaming. Each is regulated in a different
way.
Competitions
'Competitions' take many familiar forms such as word puzzles, strategy
games, games of dexterity and activities based on luck. Often competitors
pay to enter - typically via a premium rate telephone call - and
a prize fund is usually set aside by promoters to attract entrants.
This sounds like a well-worn format, so what may make a competition
illegal?
The Lotteries and Amusements Act 1976 renders unlawful any competition
in which prizes are offered for:
Forecasting the result of a future event
Forecasting the result of a past event - the results of which
are not generally known
Any other competition in which success does not depend to
a substantial degree on the exercise of skill.
Although the
first two prohibitions seem self-explanatory, the line between legality
and illegality is a thin one. For example, 'Fantasy Football' schemes
- where competitors predict the performance of a team of football
players - has been decided by a court not to involve 'forecasting
the result of a future event'. Yet a fantasy 'Share Portfolio' scheme
was considered to involve such a forecast. Concerning the third
prohibition, however, it is less clear as to what is meant by a
'substantial degree of skill'
What is important here is not necessarily the amount of skill but
that skill is the factor that determines success. Some form of 'mental
process' is required in order for skill to be the determining factor
in any competition and this must be more than simply an observation
of a set of circumstances (such as matching colours or words for
example).
Games requiring the dexterity of the competitors will usually render
skill as the factor that determines success. It is important to
note that if the eventual winner from, for example, three equal
highest scores is decided by a draw, even though skill plays a part
in whittling down the winners, the game will remain an illegal competition
because skill will not have determined the winner.
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Lotteries
The word 'lottery' is not defined by statute, although it is generally
considered to refer to schemes under which prizes are distributed
by chance among entrants who have given some form of value for their
chance to take part. The LAA renders illegal any lottery other than
exceptions it specifies, (such as the National Lottery).
The 'value' may be in any form, such as a premium rate telephone
line or the purchase price of any product. If there is no payment
or value to enter, the scheme will fall outside the definition of
a lottery - although relying on a 'no purchase necessary route'
to take the scheme outside the description of a lottery as many
promoters do is not always sufficient to render the scheme legal.
If success under the scheme is determined by an element of skill,
the scheme will fall outside the definition of a lottery. The level
of skill required is only small but it must not be insignificant.
To ensure this, a tie-breaker is often used to separate winners
who have the same answers to any competition. However, even with
the introduction of a 'skill element' it is important to consider
whether the scheme falls within the description of an 'illegal competition',
'fixed odds betting' or 'gaming'.
Fixed odds
betting
With the advent of interactive TV, it is anticipated TV-based betting
will increasingly become a leisure activity. Furthermore, it is
forecast that iTV (interactive television) will account for half
of an estimated €201bn online betting industry by 2015 - if
the industry even approaches this sum, it is easy to appreciate
the appeal of revenue sharing arrangements for rights owners wishing
to enhance the value of their asset.
'Betting' is usually divided into two types: fixed odds betting
and pool betting. As with lotteries, fixed odds betting is not defined
by statute. Generally, if a gambler is able to establish what the
return on a bet will be when it is placed, (and the activity is
not 'gaming' see below)), then it is likely to be betting at fixed
odds - the type of betting commonly provided via iTV services.
Licenses - Under the Betting, Gaming and Lotteries Act 1963
(BGLA), it is an offence for a business to accept a bet other than
as a licensed betting shop or, in the case of bets received via
the telephone, Internet or iTV, as a licensed bookmaker. The proper
licensing authority will be the magistrate's court usually located
in the area where the bookmaker has its registered office. For this
reason, those taking bets as part of iTV betting services tend to
be recognised bookmakers such as Blue Square or Ladbrokes who hold
bookmakers' licenses as part of their business as matter of course.
Advertising - The Advertising Standards Authority's published
Code of Advertising and Sales Promotion sets out guidelines on the
way in which betting services may be advertised. In the UK for example,
advertisements should not be directed to under 18s; no medium should
be used to advertise betting services if more than 25 per cent of
its audience is under 18 and, broadly, advertisements should be
'responsible'.
This voluntary code should be considered in the context of the BGLA,
which creates the offence of publishing any advertisement for betting
services unless published in a 'material form'. The prohibition
is aimed at electronic, television and radio advertising and a 'material
form' refers to the less pervasive media of paper, brick and wood.
Advertising possibilities via iTV are thus extremely limited and
this should be borne in mind when designing a betting service -
the line between an advertisement and a navigational aid, for example,
is a fine one and advice should be taken in each case.
The requirement to be licensed may be avoided by designing a game
that retains the look and feel of a betting service, but which falls
outside the BGLA's reach. A game under which players pay to enter,
stake 'points' upon their skill-based performance and which results
in the person accruing the most points wins a prize, may retain
a 'betting feel' without being a 'betting activity' that requires
licensing.
In this case the player is not making any 'wager', but is entering
a competition in respect of which a prize is available and an entry
charge is made. Unlike a fixed odds bet, the prize available will
not depend on the amount paid to enter and the 'skill' element will
take the competition outside the description of an illegal competition.
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Gaming
Gaming is defined as 'the playing of a game of chance for winnings
in money or monies worth, whether any person playing the game is
at risk of losing any money or monies worth or not' - the Gaming
Act 1968 (GA). Each case must be considered individually to evaluate
whether, in fact, a game is being played or whether that game is
a 'game of chance', according to the legal understanding of these
phrases.
There are a few hard and fast rules, however. A 'game of chance'
does not include any athletic game or sport but any appreciable
element of chance in a game - no matter how much skill is also involved
- will render the game one of chance for the purposes of the GA.
To constitute gaming, a degree of 'participation' or 'activity'
by the players is required in deciding to whom winnings should be
paid - the player's role cannot simply be passive.
The Gaming Board takes the view that gaming takes place at that
location where a bet is accepted and processed; broadly, the GA
renders illegal any gaming that takes place in the UK unless that
gaming is on licensed premises. Section 12 of the GA prohibits anyone
from participating in gaming unless that person is present on the
licensed premises when the gaming takes place. Thus, so far, this
largely prevents interactive gaming in the UK.
As might be assumed from the proliferation of Internet gaming operations,
the GA does not prohibit participation in gaming from the UK if
the bet is accepted abroad. With this in mind, some operators have
considered offering gaming services from outside the UK to avoid
the GA's reach. However, there are at least two reasons why moving
an operation offshore may not necessarily succeed.
First, if gaming services are provided abroad but have repercussions
in the UK. For example, if the iTV provider supplies navigational
aids in the UK to reach the gaming service and also assembles players
in the UK, the provider of those services may be liable under the
GA.
Second, the GA creates an offence of issuing any advertisement that
(amongst other things) invites the public to direct money for use
in gaming activities whether in the UK or elsewhere. There is no
restriction on responding to requests for information, however.
Advertisements must simply constitute a notice that the services
exist but must stop short of encouraging play - although the line
between the two is obviously a thin one.
A suggested means of providing a casino style service without falling
under the GA is to present a roulette style game in the form of
a fixed odds betting game. If, in selecting a number, a player is
in fact simply making a bet at fixed odds, the service could be
offered under a bookmaker's licence and as such fall outside the
definition of gaming. It seems that no games provider has taken
this step to date and before committing to do so, it would be interesting
to investigate whether the Gaming Board would show an interest in
this style of service.
Some competitions and lotteries offered currently are, without doubt,
illegal and the patience of the CPS is particularly tested by those
illegal schemes that are large in scale and broad in their reach.
Until changes in the law make these schemes legally acceptable,
games creators and lawyers need to work closely to ensure that games
both appeal to and excite the player without tempting the CPS to
prosecute.
For more information
visit: www.wiggin.co.uk
Click
here to read part 3
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